Reviewed on: PC
Another review, and again with a puzzle game.
Apocalipsis: Harry at the End of the World is the name of the game.
This time the theme also has to do with life and death, but here the mood is quite heavy, unlike the comic approach of Suicide Guy in the previous review.
First impressions / Audio and visuals:
Apocalipsis: Harry at the End of the World is a game in the classic Point and Click style, where we venture through the scenery using only the mouse.
The game’s graphics recall 15th-century medieval engravings, from the characters’ movement in the settings to the narrated animations between one stage and another, telling a bit more about Harry’s story. The character animations are in ragdoll style, and strongly resemble those paper puppets from puppet theaters. The music is quite sad and melancholic, surely because of the game’s sad story. But that doesn’t mean it is bad.
The game is fully subtitled in Brazilian Portuguese. But with English audio.
Story:
You will be in control of Harry, who lost his reason to live after his wife’s death. But he finds the strength to go on one last time, in search of a way to rescue her from the clutches of death.
As you can see in the pictures scattered through the review, there is nothing here that indicates a happy story. All the settings are desolate and there is always someone suffering in some way. You will use a rat’s head (after killing it) to get a cat out of the way, you will perform some macabre ritual (more than once), and you will meet strange creatures all along the way.
A curiosity about the audio is that the narrator who tells the story in Apocalipsis is called Nergal, and is the vocalist and leader of the Extreme Metal band Behemoth. The game’s music was also made by the band, and consists of reinterpretations of songs from their discography.
Mechanics:
In Apocalipsis we have the classic example of Point and Click; each stage is a “scene” where we use the mouse and look for items that can be clicked and perhaps collected, and we go on like this trying to find a pattern in the possible actions, to unravel the puzzle.
It’s very much all or nothing; those who like the style will feel at home, but I believe kids today may not have the patience to appreciate it.
Some puzzles are quite complicated, but Apocalipsis can be finished in an afternoon if you are already used to the genre. There are about 22 puzzles in the game.
Conclusion:
A game that forces you to think a bit in order to proceed, and is very different from the “mainstream” games we have nowadays. The graphics draw attention because of the peculiar style, but after a while you get used to it. I found it a little short, but the puzzles are not that easy. (There is one on the boat that is hell to solve.)
The replay factor here is almost zero. After you finish, there is nothing else to do. Unfortunately.
Even so I recommend the game, which has been available for PC on Steam since 02/28/2018 for R$ 14.49.
Story: 7
Mechanics: 7
Audio and visuals: 8
Final score: 7.5
The PC Steam version of the game was used for the review.






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