Reviewed on: PS4
As soon as it reached my hands, n’ Velore Verstand intrigued me with its unusual name. I was curious to find out what it meant. I discovered it is a name in the African language (Afrikaans) and, searching for a translation, I found two: on Google Translate I found “A lost sense” and, looking a bit more on the internet, I found that it (perhaps) could also mean “A lost mind”.
Narrative:6
With that in mind I started the game already with a touch of surprise, since right at the start it drops me into an empty field except for a tree, and that’s where the adventure begins, with no indication of how to proceed or a HUD to help you.
Gameplay:5
n’ Velore Verstand makes you walk through a series of levels where you must tackle the various platforms and puzzles the game puts in front of you. The only actions you can perform are running or crouching, so you must figure out how to interact with the various scenarios to solve the puzzles.
Audiovisual:7
The scenarios are repetitive and with a lot of slowdowns in some of them, which, combined with the controls, which are very sensitive (with no option to adjust them), sometimes causes a bit of confusion. But the high point of the game, without a doubt, is the soundtrack, which together with the game’s concept always leaves you eager to keep moving ahead through that mystery.
Conclusion:
n’ Velore Verstand makes you traverse empty scenarios with weak puzzles, where the biggest difficulty is jumping from one platform to another. The best part of the game is the soundtrack, which fits the scenarios perfectly, keeping the air of mystery in them and encouraging you to continue.
*Tested on Playstation 4 PRO





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