The partnership between Disney and EA Games regarding the Star Wars saga has been quite controversial. EA Games made a deal with Disney and obtained the right to develop Star Wars franchise games for 10 years. The results of this partnership have not delivered what Disney expected, much less what the fans expected.
Star Wars Battlefront 1 and 2 received harsh criticism at their respective launches. The first game did not even have a single-player story; the second changed that, but even so it fell far short of a significant result in that mode, and in addition the game had microtransactions that gave advantages to players who could pay for them (the famous “pay to win”). Recently Gary Whitta, writer of the film Star Wars Rogue One, harshly criticized EA Games. He said:
“The deal was signed in 2013, a 10-year deal. We are basically a little past the halfway point… so let’s imagine I’m Bob Iger, the head of Disney, and I call the EA guys,”
“Let’s call and check what they’re doing. We released two Battlefront games, one of them did not even have a story, both mediocre, and one of them ended up becoming a big disappointment because of the microtransaction fiasco. Not just for EA, but also for Disney and the Star Wars brand.”
Whitta also talked about the cancellation of the game produced by Amy Hennig (responsible for Uncharted 1 and 2) and the change to the game EA Vancouver is developing:
“You had a game that was a linear, Uncharted-style Star Wars experience, being developed by the writer of the Uncharted games and probably the best narrative designer in the industry. It looked phenomenal. They canceled that.”
“They moved all the assets over to this new, bigger, more ambitious open-world game from EA Vancouver… they canceled that. Okay, so what’s left… nothing. That’s what we’ve had in five years.”
He ended his criticism by saying that the way EA Games is managing the Star Wars universe in games is catastrophic.



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