I’ll tell it like it is right away… the Avengers game, as a project, had everything to be a blockbuster AAA riding on the franchise’s immense popularity in movie theaters. In the first trailer released by Square Enix, I remember seeing the developers super proud on stage or, to paraphrase my mother, “about to lay an egg” (an old expression for someone extremely excited about something).
Well, the presentation was soon followed by the game’s first trailer… the culture shock couldn’t have been bigger: characters with faces different from the movie actors (understandable, given the high price they would charge for image rights) and gameplay and overall look that were insanely generic… read our review of the game by clicking here!
Square Enix released some financial reports, and they say the company suffered a loss of 62 million dollars, with the main cause being the game’s weak performance, which cost 100 million and sold “only” 3 million copies.
Source: GamingBolt



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