In 2015 Microsoft announced its backward compatibility. At first it covered only titles from the Xbox 360 library and not all games were compatible (although the list of initially compatible titles was large). Today practically all significant Xbox 360 games, and even original Xbox games (released in 2001), are part of backward compatibility with very significant improvements in several cases (some even look like remasters, given the level of improvement).
After such well-done work by Microsoft, many thought it was only a matter of time before Sony did something similar, which unfortunately has not happened yet, even though 3 years have passed since the announcement of Xbox One backward compatibility. At Lisboa Game Week, Liliana Laporte, Sony’s general manager for the Iberian Peninsula, the Mediterranean, the Adriatic and the Balkans, was asked why the PlayStation 4 does not offer backward compatibility, and she said:
“Going back to the topic of doing the best for our community, our community has shown that it wants new and vibrant experiences. And all we are doing is focusing on the present and the future. What our community wants is to play Spider-Man, God of War and is eager to get their hands on games like Days Gone. So we look forward to creating new ways to play.”
After the answer, the Eurogamer interviewer asked whether it wouldn’t be worthwhile to have, in addition to these new experiences, support for games from previous generations, thereby increasing the console’s appeal. The answer was:
“We have already released games, like Shadow of the Colossus, that replicate those experiences, but they are very specific things… carefully studied to meet what our audience wants. Now we will also have a big nostalgic moment with the launch of the PlayStation Classic, on December 3 for 99 euros, which offers the chance to capture all that nostalgia with 20 great games like Metal Gear Solid, Tekken, Resident Evil, Final Fantasy and GTA.”
“In any case, that is going to be a very limited edition, very specific to celebrate a very important date, PlayStation’s 25 years. But our big bet is to create new things and keep accompanying our community in that growth.”
Without backward compatibility, with every generation change you will lose your entire library and be held hostage by remasters released later (assuming they are released), besides having to pay again for the same game, and that is quite annoying.
Source: Eurogamer



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