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Deep Rock Galactic release countdown begins

Deep Rock Galactic gets a release date: Coffee Stain and Ghost Ship Games start the countdown to the co-op mining FPS, launching on May 13.

Coffee Stain Publishing and Ghost Ship Games are pleased to reveal the release date of Deep Rock Galactic. The first extreme space-mining co-op FPS launches globally on May 13 on Steam, Xbox One & Microsoft Store for $29.99/£29.99/£24.99, surpassing anything that has come before.

Watch the new Deep Rock Galactic release date teaser here.

Deep Rock Galactic began its journey in 2016 before entering Early Access in 2018, inviting players to dig deep into the mineral-rich planet Hoxxes IV and take up arms as one of four tough dwarf miner classes. Each dwarf class comes with its valuable set of abilities and gear and a clear mission: work as a team, extract rare and valuable minerals across multiple Biomes to keep the corporation profitable, and try to survive an endless hostile alien infestation. A new fully narrated trailer for the game can be seen here.

Since its publication, Deep Rock Galactic has passed one million sales and seen thousands of recruited miners who helped evolve the game’s main features and fix bugs. Month after month, the game was updated with a ton of new features and content, such as enemies, weapons, missions, perks, assignments, deep dives, even vanity items, beard styles, dwarf shouts and a multitude of beers at the Abyss Bar.

“When we started developing Deep Rock Galactic four years ago, none of us at Ghost Ship Games had imagined the game as it is today. While many of the core features have evolved and worked as we expected, there are also entire sections of the game we never dreamed of, and that is largely thanks to our community”, said Søren Lundgaard, CEO of Ghost Ship Games. “Our focus has always been co-op first, so to create something that truly requires teamwork, we needed to team up with the community”. We want to thank our players for their support and feedback after four years, we are incredibly excited for the official launch”.

Deep Rock Galactic will launch with two cosmetic DLC packs including new armor sets and the official Deep Rock Galactic soundtrack is expanded with another 50 minutes of wonderful “space dwarf” sound. Ghost Ship also held a community contest inviting the community to make their own launch trailers for the game. With more than 200 entries, Ghost Ship selected the top 40, who will compete for the biggest prizes. New fan trailers will be shown every day on Deep Rock’s social networks, ending with the winner on the day before launch.

“Deep Rock Galactic was one of the first games we signed. The journey from Closed Alpha to launch has been incredible and it has been fantastic to see such a passionate community support the game’s development”, said Anton Westbergh, CEO & Co-Founder of Coffee Stain. “We are excited to be the publishing partner of Ghost Ship Games, a studio with a unique focus and strategy for co-op, combined with creativity and a true “community first” approach”.

Key Features:

  • 1-4 Player Co-Op: Work together as a team to dig, explore and fight in massive cave networks full of deadly enemies and valuable resources.
  • 4 Unique Classes: blast through enemies as the Gunner, explore and light up the caves as the Scout, decimate solid rock as the Driller, or support the team with defensive structures and turrets as the Engineer.
  • Fully Destructible Environments: Destroy everything around you to reach your objective. There is no set path, so you can complete your mission your own way. But proceed with caution, you don’t want to stumble into an alien swarm unprepared!
  • Procedurally Generated Cave Networks: Explore a network of procedurally generated cave systems, full of enemies to fight and riches to collect.
  • High-Tech Gadgets and Weapons: Clear the caves of Hoxxes IV with the CRSPR flamethrower and the “Lead Storm” Powered Minigun, light the way with flares, tackle tough terrain with the Reinforced Power Drills and reach new heights with the grappling hook.

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Founder and editor in chief

Xavier has been gaming since 1992 and never stopped. Born in 1988, he grew up with a controller in hand: he has watched industry giants rise and fall and crossed countless worlds over more than three decades of play. Founder of SavePoint, he writes about releases, reviews and everything that moves the games industry.

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