The numbers first: released on October 2, 2018 for Xbox One and PC, Forza Horizon 4 had passed 12 million players in 2019 and was still receiving free content more than two years later. In December 2020, Playground Games and Microsoft announced yet another free update, Super7, released on December 8 for Xbox One, Xbox Series X|S and PC.
How Super7 worked
The name comes from the format: players received seven random challenges, each on a card with a specific objective. Complete one and you move on to the next. If a challenge was too hard or simply boring, you could “shuffle” and draw another card in its place.
The main novelty, however, was the track editor. For the first time in the game, you could build courses from ready-made pieces, such as ramps, tunnels and curves, and spread everything around the map however your imagination dictated. The creations could be shared with the community. Translating the jargon: Forza Horizon 4 gained a level-creation mode, with loops and jumps that defy common sense, but not the physics engine.
The game had already had a route creation tool since the end of October 2018, but it only plotted race paths on the existing map. Super7 allowed building real obstacles.
Context
The update followed the Forza Horizon 4 model: seasons that changed every week for all players at the same time, and new content series every four weeks. The game, set in a condensed version of Great Britain, had also received the Fortune Island expansion in December 2018 and Lego Speed Champions in June 2019. On November 10, 2020, it got an enhanced version for the Xbox Series X|S.
What came next
The sequel, Forza Horizon 5, set in Mexico, launched on November 9, 2021. Forza Horizon 4 was delisted on all platforms on December 15, 2024; Playground cited licensing issues and agreements with partners.
Source: Playground Games, via GamingBolt.







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