In July 2021, Tango Gameworks announced on social media that Ghostwire: Tokyo would no longer come out in 2021. The game got a new release window, early 2022, still with no set date.
The studio had never given an exact date, but was working with a forecast of releasing the game at the end of 2021. The change came shortly after a bigger one: in March 2021, Microsoft completed its purchase of ZeniMax Media, owner of Bethesda, and Tango became the company’s first Japanese studio. Even so, Ghostwire remained scheduled for PlayStation 5 and PC, because of a previous timed-exclusivity deal on Sony’s console.
For those who have not caught up yet: Tango Gameworks was founded in 2010 by Shinji Mikami. At Capcom, he directed the first Resident Evil, from 1996, the first Dino Crisis, the 2002 Resident Evil remake and Resident Evil 4. Later, at PlatinumGames, he directed Vanquish. At Tango, he directed The Evil Within and produced its sequel.
Ghostwire: Tokyo was announced at E3 2019 by Mikami and creative director Ikumi Nakamura, who left the studio months later. It is an action adventure with horror elements: Akito, a young man possessed by the spirit of a ghost hunter named KK, faces supernatural entities in a Shibuya emptied by a mysterious fog that turned its residents into spirits.
What came next
Ghostwire: Tokyo was released on March 25, 2022 for PC and PlayStation 5, with favorable reviews for its presentation and narrative and divided opinions on combat. The Xbox Series X|S version arrived on April 12, 2023, along with the free Spider’s Thread update. Tango then released Hi-Fi Rush, but Microsoft closed the studio in 2024. In August of that year, South Korea’s Krafton struck a deal to buy Tango.
Where to buy
Source: Tango Gameworks / Bethesda.






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