Anyone who collected Digimon in the days of virtual keychain pets will remember this one: in July 2018, the Japanese magazine V Jump revealed Digimon Survive, a new game in the series for PlayStation 4 and Nintendo Switch, planned for 2019 and with no date yet for the West. And no, it was not a battle royale.
The pitch was to focus on story and choices. The protagonist is Takuma Momozuka, a second-year chūgakkō student, the Japanese equivalent of the final years of our middle school, who ends up in an unknown world full of dangerous monsters, with Agumon as his partner. The player’s decisions would carry real weight, even changing the course of digivolutions, and the narrative mixed visual novel with point-and-click-style exploration.
The battles also broke the mold: instead of traditional turn-based RPG, the game used tactical grid combat, what the Japanese call simulation. For those who grew up with the original anime, it was almost a return to the adventure and survival mood of the DigiDestined of the first season.
What came next
It was a long wait, the kind that leaves the cartridge gathering dust on the shelf. Digimon Survive was delayed in July 2019 to 2020, then in October 2020 to 2021, when it changed engines, and in October 2021 to 2022. Along the way, development moved from Witchcraft to Hyde, as producer Kazumasa Habu concluded the original budget and studio were not up to the project.
The game finally came out on July 28, 2022 in Japan, for PS4 and Switch, and the next day in the rest of the world, also on Xbox One and PC. Metacritic scores were 77 on Switch, 83 on PC and 70 on PS4 and Xbox One, and sales passed 500 thousand units by December 2022. For anyone who waited four years, it was worth the chat.
Source: Gematsu, V Jump.






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