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Halo: The Master Chief Collection gets 120 FPS on Xbox Series X|S and up to 4K on Series X

343 Industries confirmed Halo: The Master Chief Collection will run at 120 FPS on Xbox Series X|S, up to 4K on Series X, in a free update on November 17, 2020.

Halo: The Master Chief Collection
Image: Xbox Game Studios

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Anyone who lived through that era remembers the Halo afternoons in split screen, four friends squeezed in front of a tube TV. Well, in October 2020, 343 Industries, the studio that looks after the Halo series, confirmed that Halo: The Master Chief Collection would be fully optimized for the Xbox Series X and Xbox Series S, Microsoft’s new generation of consoles, which would reach stores on November 10, 2020.

The announcement was made on October 20, 2020, on Halo’s official social accounts, and brought the key points: the six games in the collection would run at 120 frames per second, in both campaign and multiplayer, and the Series X would support resolutions up to 4K. Split-screen also received improvements, and on the Series X the mode for up to four players could reach 4K. More good news: the update would be free for those who already owned the collection and also for Xbox Game Pass subscribers, releasing on November 17, 2020, a week after the consoles’ launch.

The collection, originally released on November 11, 2014 on the Xbox One, brings together Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, Halo: Reach and Halo 4. The debut was rough, with many multiplayer problems, and 343 spent years fixing the package with updates and a testing program with fans. In 2019, the series began arriving on PC, game by game, starting with Halo: Reach, on December 3 of that year.

What came next

The Xbox Series X|S update came out as promised on November 17, 2020. On the same day, Halo 4 arrived on PC, completing the collection on that platform, and crossplay between Xbox and PC was released. The next-gen versions also brought features that already existed on PC, such as field of view adjustment. 343’s goal was to have the full collection on PC before Halo Infinite, which would come out in 2021. The series is reaching more than two decades of history, and it’s nice to see the classics from the original Xbox getting a new lease on life.

Source: Halo Waypoint.

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Retro, remasters and remakes

Zé Cartucho insists he still has his neighborhood rental store card and a Super Mario World cartridge that only works if you blow on it twice. He covers remasters, remakes, collections and series anniversaries, always remembering where each game came from. Ask him his age and he answers in console generations.

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